3D artist, game developer, movie enthusiast, with classical art background blended with technical skills.
Opportunity to work at various positions in games and motion picture industry led me to broader understanding of many production processes, including large environments, animation, lighting, rendering, rigging, post-production and characters. Character art is what truly fulfills me, motivates me and pushing forward in my artistic journey.
Worked on commercials for international and local (Czech) clients. UPP is bigger post production studio for film and commercials. I had chance to do variety CG disciplines like 3d modeling / sculpting, texturing, lighting, rendering, rigging, animation and there was also possibility to create 2d concepts for clients. I've worked in friendly environment with experienced team of artists full of positive attitude and good will.
Worked on two commercial spots for Danone as character rigger and rendering artist.
3D Environment Artist for open world AAA Game Mafia III (pre-production).